Framing: Week 11


Nov 07 2010

Framing: Week 11

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(Coming from the perspective of one with very little personal gaming experience)

1.) Several years ago, news of child armies were reaching our headline.  We learned how armies were desensitizing children to violence and death in order to make them good child soldiers. The United States was in an uproar about this.  Is desensitizing children to violence and death in a virtual environment any different (except for the obvious fact that people aren’t dying in the process)?

2.) I recently saw a report on the news discussing how the educational performance of a child correlates to how much gaming they do.  ie-more gaming=worse grades. (This study was for younger children.)  So, if the Japanese have more games being released in their society will we see a shift in the educational status of young Japanese students?

3.) Since video games are becoming more popular than movies, one can’t help but speculate the future of interactive media as a whole.  Ads are now being released on videogames.  Is a “Minority Report” future really that outlandish?

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