Framing: Interactive Entertainment. Week 11


Nov 07 2010

Framing: Interactive Entertainment. Week 11

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1. Now that the video gaming industry has become more lucrative than the film industry, how will this effect the way other types of media are created? Will filmmakers, photographers, and other storytellers move to more interactive narratives?

2. How do video games as a social experience compare to other types of media? For example, will people begin playing video games on first dates, rather than going to movies?

3. How has the interactive entertainment industry affected the job market in our field? Has it improved it for the better, or changed it in a way that stifles creativity and individual thinking?

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