Framing Week 12: Virtual Worlds


Nov 14 2010

Framing Week 12: Virtual Worlds

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These are the questions I would like to frame this week’s readings around:

  1. What exactly are virtual reality worlds? And what makes them different from digital environments and even video games?
  2. What are the ethical dilemmas and pros/cons of virtual reality worlds?
  3. How are virtual worlds affecting and changing interactive media? Have the effects of virtual worlds been a positive change for interactive media?

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