Nov 14 2010
Framing Week 12: Virtual Worlds
These are the questions I would like to frame this week’s readings around:
- What exactly are virtual reality worlds? And what makes them different from digital environments and even video games?
- What are the ethical dilemmas and pros/cons of virtual reality worlds?
- How are virtual worlds affecting and changing interactive media? Have the effects of virtual worlds been a positive change for interactive media?
Tags: virtual worlds