Framing – Jesse Schell’s GDC keynote


Nov 09 2010

Framing – Jesse Schell’s GDC keynote

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Schell says that video games have gone from fantasy to reality in the last few years because people have an urge to have things that are real. Gaming now allows people to interact with actual objects: plastic guitars and drum sets, webkins, ect. If technology has made us crave reality then why not go back to reality? Instead of playing a plastic guitar along with a video game why not learn the real thing? Are people just lazy and want to experience something without really learning it? How is this going to affect the generations to come? Will technology allow people to merely fake reality?

I am not really into gaming. I played duck hunt and super mario brothers, but not when it was cool, when the game consul was on sale at a Woolworths closing sale. I also remember playing donkey kong (the railroad part was our favorite) but I have never been great at video games. As a kid I would rather be playing outside. Even when playing inside it was imaginary role playing not video games for hours. How is the permeation of video game technology (it seems that its for everyone now) going to change our culture as a whole?

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