Check it out: it’s our blog!

We’ll use this blog this semester primarily as a location for you to post your thoughts, reflections and ideas about various topics that I will assign. You have the ability–and will actually be required– to comment on one another’s posts.

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If it isn’t Big and Ugly it isn’t Big Enough

I really enjoyed reading Michael Beirut’s essay “How to Become Famous”.  He wrote that while most kinds of fame were based on individual merit, there are also trivial things you can do to up the ante on your fame potential.  Those things, he says, have to do with competitions and speeches.  He gave humorous and down to earth advice on how to approach these two areas.

It was very cool to have a behind the scenes glimpse in to what goes on in design competitions. Here are Beirut’s tips on how to win:

  • People who enter design competitions put a lot of time into their work.  But the judges decide in a matter of seconds whether they like a piece or not.  So you have to make your work really cool looking.  Don’t go for intricate, complex designs that take a lot of time to figure out (unless they’re so cool looking it doesn’t matter).
  • Because of this quick time factor, don’t do clever things like elaborate packaging that takes a long time to figure out and unwrap.  Don’t fill your envelopes with confetti.
  • Big—enter big stuff.  Small stuff doesn’t get noticed.

Giving good speeches:

  • Basically don’t bore people.  This includes reading from your notes, explaining what’s on slides (they already know what’s on the slides, Beirut points out, they don’t need you to tell them).
  • Instead, when you show your (really fabulous) images, explain what design problem you were faced with, pause to give the audience time to think about how they would have solved it, and then tell them—or rather show them—how you solved it.
  • Don’t show boring slides of annual reports.
  • Again, just show really cool looking stuff.  Preferably big stuff.

How to make really great design work:

  • There’s a difference between design work that makes you rich or work that makes you famous.  The complex problem solving work for clients tends to be different from the splashy work that makes you famous.
  • For the latter—do lots of work.  You only need 3 great pieces a year to be famous.
  • Design as much stuff as you can—create your own stationary, homemade cards, beer labels, posters.  Do a lot of freebies for organizations.  Beirut recommends staying away from good causes (you don’t want to mix the sacred and the profane) and doing theater posters.
  • Make your paying work be the best that it can be.  Don’t do work you don’t like for organizations you don’t like.  It’s bad for both morale and design.

Beirut’s final advice was perhaps his best.  It comes from his mother, and all mothers:  it’s nice to be important, but it’s even more important to be nice.

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I phone design

I Phone Interface

            While I’m sure the painfully monotone Edward Tufte Is a foremost expert on tech shit and his evaluation of the IPhone is very long and thorough. I think that any idiot can tell you that the Iphone is great and why it’s great.  It’s clean, beautiful, fast innovative and imitated to no end. The IPhone has changed the world.  It is the heavy weight champ of the smart phone ecosphere. So for me or who ever the hell Edward Tufte is to critique it just seems ridiculous. Why not watch Mike Tyson fights and critique how we could hit harder? Its just silly. The I phone interface is amazing and people have voted as such with their wallets.

Neff said,

Neff

-dictated to my I phone

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The final stroke

The Final Stroke

            As the second Leg of our I media program winds down I’m being encouraged to reflect on what I have taken away from this course. The main thing that I have taken away from this course is a newly found intense passion for design. I never though that I would be solid at design given my other interests, In truth I don’t think anyone would have pegged this gym rat as a potentially strong designer, however that’s exactly what I think I have turned out to be. I have amazed myself with the strides I have made and I think I have even impressed my peers and my instructor on several occasions. I have made a career of under achieving and design has offered me a venue in which I actually take pride in my work. On the occasion that I submitted work that I felt could have been better I was embarrassed and frustrated and those frustrations pushed me to work even harder on my next project. I have put together a body of work that I feel that I can be proud of and I will strive to work even harder in the future. Design has crept into all facets of my life; every poster I see I find my self-wondering, how did they do that? And then going through the process in my head and try to emulate elements I like in my own work. This course has been a blast! I’ll keep working to be the best designer I can be, but I will remember my humble beginnings and how this course helped lay the ground work for the rest of my life. Thanks Phill!

Cheers,

Neff

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Love. It.

Anything with the word Broadcast in it makes me happy, so I was happy to watch these videos. I sure watched more than the 3 listed, but I definitely watched and paid attention to these three. I see why these 3 were chosen andI have definite opinions about all 3.

I got my start in broadcasting. I started in the Production department of a CBS affiliate and worked my way into the News department. I would eat, sleep and drink news and television in general. I can even remember as a kid every year in the Fall waiting for The Wizard of Oz to come on. What I’m trying to say is that television played an important part of my life. While my Mom always made us play outside and never just sat us in front of the tv, there was something magical about it.

So watching these clips made me happy, especially since I watched Harry’s clip first, as he was the one who set the standard for motion graphics. I watched his clip a couple of times and truthfully remembered every single one of the examples they showed. (I loved the Sunday Night Movie and Sports specials). I loved how he was original and thought outside of the box. He also gave one of my all time favorite pieces of advice. He said that you have to know the rules. Yes, there are rules, and you have to know them. Then you can break them, and that definitely applies to video. I love these because I have a new found love for motion typography and definitely see myself studying it further.

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Supercooled Crystaline Art

So tonight instead of catching up on blog posts like I should have been doing (…whoops…) Anna, Alexandra and I made paper snowflakes to decorate the lab. Katie made one too. Little did I know this would be a great metaphor for what I’ve learned about aesthetics this semester.

Anna had the idea, provided the supplies, and set goals for how many snow flakes we should make. She didn’t make as many snowflakes as Alexandra or I , but she hung almost all of them. To have a successful design project, you need an idea, goals, a means to complete the project, and a sense of purpose for your finished project.

Alexandra made very pretty snowflakes that were both scientifically correct, and geometrically attractive. Although she said she can’t come up with things just out of her head, clearly that isn’t true. She did illustrate that people can be equally creative and yet approach art in very different ways. I may prefer Vermeer over Jeff Koons, but they are booth artists and I am able to appreciate that more now than I was at the beginning of the year.

I free-handed most of my snow flakes, but I gathered inspiration from templates I saw online. They were more intricate than Alexandra’s generally, but they also had a greater chance of failure. In design, it’s ok to draw inspiration from other people’s work, but you have to make it your own–and sometimes that means taking a risk.

Katie only made one snowflake but I think she showed the best example of what it means to be a creative. She took an idea, toyed around with it and sketched it out, revised it, and then finally made it happen.

Hope you enjoy your snowflake Phil. It’s a work of art.

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Beauty in motion.

I remember where I was when I first saw it. I was with a group of friends of mine and the movie alone was something we wanted to see. I had always had an interest in movies and it was probably at this time in my life I started to like anything video or film related. So when the credits to Se7en started on the screen above me, I was blown away, absolutely blown away. That movie is arguably the first movie that creatively started using title sequences that way and it left a wonderful impression on me, not to mention it was a great movie. But people always bring up that movie in the context of typography, and was blessed and lucky to have seen them live.

So even when I stared this program, I think the one program I was most excited to learn was Aftereffects. I remember you (Motley) even asking me how I could be in video for as long as I have and not know Aftereffects. And while my answer is still the same, I now see how AE could set me apart. There are dozens and dozens of video professionals in my area, and in any area in general. And all of my friends all say the same thing that produce videos- “I sure would like to learn AE one day.” Well now I can be different and can get creative through Ae effects, and for that I am grateful.

But in regards to these videos, I watched so many that I will answer these questions as a whole and not individually. What do you see? — why do you like what you see (or not)? — what makes the design and animation effective at conveying the spirit of the film or at hinting at its content?

What I like about the ones I watched are the placement of the words. I think the best ones are ones that creatively placed moving words into the background and texture, and not the other way around. There were a few that built the backgrounds around the words, and you can almost tell. I think the focus should be backgrounds and video/film and we should be surprised where the words come from. And as far as what looks good, I think as long as the two elements above are woven together correctly and are aesthetically pleasing, it has done a good job.

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Is he or isn’t he mad?

Before I read any material by an individual or watch a video, film or documentary by someone, I spend a little time researching that person. This is for obvious reasons, but mainly so I can see what view point they are coming from. So I did the same for Edward Tufte, and I must say, I was taken aback and impressed with his background. I even read a couple of articles from him and about him, and liked that he was (is) so sought out when it comes to informational design.

So I was a little surprised when I watched the video. At first, I thought he was saying what a great design the interface for the iPhone was. But then halfway through it seemed to me that he didn’t like it and was pointing out some obvious flaws. But then he started to go the other way and I was confused as to the point of the video. It was at this point that I realized I probably shouldn’t have done that research as I was watching it with a filter on.

And then I noticed something interesting! He pointed out that he didn’t like some portion of the information design and offered a better way to show the data. Let it be known that this guy hated PowerPoint. But, the way he offered was a squiggly line called a Sparkline. And lo and behold, he himself designed it! So, was this a not so subtle way for him to plug his design? I realize now that a good designer with a brain should do exactly that…Kudos. And I also happened to love the way the iPhone design was made.

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I get it.

I remember at the beginning of the semester I tried to define what Design meant. As I stated then, I really didn’t know. I was working at the time at NC State and frequented many buildings on campus. I would always pass the building with Design written on it and always wondering what that meant. I had to walk right past it on my way to eat and would wonder what studying design meant and what sort of students would study it. Design of what, I would say. Graphic design? Architecture design? Some other design I didn’t know about? There was even a guy I worked with who graduated from that program at State and I was always scared to ask him what exactly he studied as I didn’t want to seem stupid.

Well, now I get it. I have a new filter thanks to this class. I see the world a little differently and I am appreciative. Now, I admit I am not the best at making that design, and I don’t think anyone would argue that. But I sure do know what good design looks like. I know what looks good and why it does or does not, and then what needs to be done to make it good. Being in traditional media, this offers me a whole new skill set and a new level of skill, and I am truthfully grateful for that. I even look at art differently.

I literally just finished reading my local town paper prior to making this post and I want to comment on a comment someone printed. A gentleman is complaining about a piece of art a local town paid for and wonders how it is art. He goes on and on about what is art and how it doesn’t look like it and why is the town paying that much money for it. I believe that last summer I may have either somewhat agreed with him or been sympathetic. Now, I’m not so sure. While it may not be his style, it is art and there are people that probably like it. Someone took the time to make a piece of themselves through sculpture, and that is the definition of art. I liked this class.

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To infinity and…

What have you learned this semester that impacts the way you approach the design of visual communication content?

  • I am more aware of the process of being creative.
  • I know the importance of working on concept first.
  • I know that a critical eye should be brought to every work in multiple stages
  • MY WORK WILL NEVER BE DONE

Why is having an understanding of visual aesthetics important (or not) when the artifacts  being created are interactive?

  • Interactive elements provide function, aesthetics provide personality
  • No one wants to be hang out with someone with NO personality

How will your increased sophistication with visual content impact the choices you make about the potential direction of your career?

  • I will be more successful in the pursuit of a career because I will be a creative & critical designer
  • If it ain’t good lookin’ don’t bother cookin’.
  • You can’t fix stupid.
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Wise Musings

In my very first post for this class (“To opine on design”), I wrote: “Clutter drools. A little white space, simplicity and functionality rule.”

That was initially my approach to designing visual communication content: keep it clean, simple and functional.

Although those thoughts about design are the same, I have learned a ton since submitting that post on Sept. 1.

Mostly I’ve learned that designers must create with purpose and all artists approach every project differently. Each design should be well-conceived because each typeface, color and size of each component within that design matters. Each component communicates something to users, so the message must be executed well.

Planning is an important part of execution. While every artist’s approach is different, I learned that sketching on paper should be a part of the process. Sketching isn’t my forte, but it helps designers flesh out their ideas and give them direction.

What I thought about the importance of understanding visual aesthetics to create interactive media still rings true.

As interactive media strategists and designers, we must know how to communicate messages through several visual elements (i.e. images and icons) across multiple platforms to people from various backgrounds.

Therefore, visual media students should be aware of artists and artistic movements. It’s important to understand the past in order to understand the present, and have a good foundation on which to build.

My increased sophistication with visual content will affect nearly every choice I make from creating my capstone to managing projects at my future workplace.

Mostly, my increased knowledge will give me confidence to work anywhere. I can speak with authority with future clients and bosses about why I chose a certain typeface over another in a design, or why this website or app will be user friendly, or why this color in an ad will attract more customers.

On Sept. 1, my goal after taking this course was to be able to articulate how an interface’s design affects users.

“Why did their eyes go there first? Why did they click on this? What about the layout encourages certain actions?”

Mission accomplished.

Thanks, Motley.

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