Author Archives: jriley10

Musings of an aspiring Designer/Developer

If you had asked me in August if I was designer or interested in design, I would have probably laughed and said a prompt, ‘Hell No!’  But now I’m not so sure. I still like development and enjoy those “Fiero” … Continue reading

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The essays of Beirut

Essay 31 – Information Design and the Placebo Effect You know those buttons at crosswalks that people hit frantically when in a hurry to cross the street…. turns out they don’t often work. They are just one example of information … Continue reading

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Let’s talk about a resolution

In Edward Tufte’s video analysis of the first iPhone the game changed of iPhone screen resolution was emphasized. His main point in looking at different applications and design features was: to clarify add detail. This doesn’t mean that throwing out … Continue reading

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Snippets of Design Advice

In Thirty Conversation on Design creative professionals offered small snippets of insight into the world of design. Here’s a round up of what I learned from some of the designers in the series. Natalia Ilyin – Design hasn’t solved problems, … Continue reading

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Troika Design Group – Creative Culture for Thriving Success

I picked at random one of the Documentaries for this week on Motion graphics, and it was kismet that I found Troika Design Group, which specializes in branding for television. My two biggest passions both in the interactive industry and … Continue reading

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Titles: the runway to a cinematic flight

It is an interesting task to watch these title sequences without the context of the films themselves. It seems some good movies have great titles, some bad movies have really great titles, and of the films I haven’t seen I … Continue reading

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A Distrubing Robot World

Mark Craste’s Pica Towers Trilogy creates a disturbing glimpse of an apocalyptic robot world. These animated shorts are incredibly successful at creating mystery, intrigue and drama in a brief amount of time. While the overall aesthetic is predominately dark and … Continue reading

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one actor, many faces

I enjoyed the morsel of cinematic storytelling conveyed in Hillman Curtis short films. Despite the repeat appearance of many of the actors, each individual film did a good job of setting its own unique tone. It was almost like seeing … Continue reading

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Data visualization, Siri couldn’t do it.

A few key points I took away from Journalism in the Age of Data: Half our brain is hardwired for visual interpretation. Visualization needs to come more from an art/writing perspective as opposed to programming focus. User frustration is a … Continue reading

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It’s like School House Rock, but depressing

The story-telling style of Story of Stuff reminded me a lot of School House Rock. The videos use simplistic animation and explanation to tell a more complex story. Unlike School House Rock, these stories are more than information, they are … Continue reading

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